Gold vs Magic balls vs KDC

Kickdom uses three main currencies: Gold, Magic Balls (MB), and Kickdom Coin (KDC). Each has a specific role in progression, balance, and ownership.

Gold

  • Primary in-game currency.

  • Earned from:

    • Matches (League, Challenge, Friendly)

    • Passive income from buildings (Stadium, Laboratory)

    • Quests, daily rewards

  • Spent on:

    • Searching players in the Laboratory

    • Searching items in the Laboratory

    • Buying match tickets

    • Repairs for items

  • Off-chain → Gold has no market value outside the game.

Magic Balls (MB)

  • A special resource obtained by recycling (burning) players or items.

  • Amount depends on rarity:

    • Players → Common 5 | Uncommon 10 | Rare 25 | Epic 50 | Legendary 100 | Mythic 250

    • Items → Common 2 | Uncommon 5 | Rare 12 | Epic 25 | Legendary 50

  • Used for:

    • Fusion of players (2 players → 1 fragment of higher rarity; 5 fragments → new player)

    • Fusion of items (same system as players)

  • Off-chain → MB are fully internal and cannot be traded.

Kickdom Coin (KDC)

  • On-chain token with real market value.

  • All players and items are NFTs, tradable on-chain.

  • Wallets are created automatically for every user — no setup required.

  • KDC is used for:

    • Buying and selling assets on the marketplace

    • Premium in-game transactions

    • Participating in exclusive events and rewards

  • Optional: the game remains fully free-to-play, but advanced players can leverage KDC for true ownership and trading.

The Balance

  • Gold → fuels daily progression (search, tickets, repairs).

  • Magic Balls → unlock long-term progression through fusion.

  • KDC → enables ownership, trading, and external value.

Together, these three currencies create a fair and sustainable ecosystem, ensuring Kickdom is fun for casual players while offering depth and ownership for advanced ones.

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