Gold vs Magic balls vs KDC
Kickdom uses three main currencies: Gold, Magic Balls (MB), and Kickdom Coin (KDC). Each has a specific role in progression, balance, and ownership.

Gold
Primary in-game currency.
Earned from:
Matches (League, Challenge, Friendly)
Passive income from buildings (Stadium, Laboratory)
Quests, daily rewards
Spent on:
Searching players in the Laboratory
Searching items in the Laboratory
Buying match tickets
Repairs for items
Off-chain → Gold has no market value outside the game.

Magic Balls (MB)
A special resource obtained by recycling (burning) players or items.
Amount depends on rarity:
Players → Common 5 | Uncommon 10 | Rare 25 | Epic 50 | Legendary 100 | Mythic 250
Items → Common 2 | Uncommon 5 | Rare 12 | Epic 25 | Legendary 50
Used for:
Fusion of players (2 players → 1 fragment of higher rarity; 5 fragments → new player)
Fusion of items (same system as players)
Off-chain → MB are fully internal and cannot be traded.

Kickdom Coin (KDC)
On-chain token with real market value.
All players and items are NFTs, tradable on-chain.
Wallets are created automatically for every user — no setup required.
KDC is used for:
Buying and selling assets on the marketplace
Premium in-game transactions
Participating in exclusive events and rewards
Optional: the game remains fully free-to-play, but advanced players can leverage KDC for true ownership and trading.
The Balance
Gold → fuels daily progression (search, tickets, repairs).
Magic Balls → unlock long-term progression through fusion.
KDC → enables ownership, trading, and external value.
Together, these three currencies create a fair and sustainable ecosystem, ensuring Kickdom is fun for casual players while offering depth and ownership for advanced ones.
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