Academy
Last updated
Last updated
The Academy is a key facility in Kickdom, allowing clubs to scout, develop, and refine young talent. By investing in this infrastructure, managers can unlock promising youth players, train them over time, and potentially turn them into future superstars.
Upgrading the Academy unlocks better scouting efficiency, higher-quality talents, and improved club infrastructure. However, each level has specific requirements that must be met before upgrading.
1
10
Stadium Level 1
None
100
1
2
30
Stadium Level 2
None
100
120
3
40
Stadium Level 4
Academy Level 1
150
240
4
50
Stadium Level 6
Academy Level 3
200
600
5
60
Stadium Level 10
Academy Level 5, Care Center Level 5
250
1440
6
70
Stadium Level 11
Academy Level 6
300
2880
7
80
Stadium Level 13
Academy Level 8
350
4320
8
90
Stadium Level 15
Academy Level 9
400
5760
9
100
Stadium Level 20
Academy Level 10
450
7200
10
110
Stadium Level 22
Academy Level 10
500
8640
The scouting process occurs over several days, with each level of the Academy improving the chances of discovering high-potential talents.
Each search attempt consumes Magic Balls (MB), a resource that determines scouting efficiency.
Higher-level Academy reduce scouting costs and improve the frequency of successful discoveries.
When a youth talent is found, managers must spend Magic Balls to unlock them. Alternatively, they can lock the player for a set period or watch ads to speed up the process.
In Kickdom, scouting for youth players follows a progressive probability system. Each level of the Academy determines:
How often scouting can be performed (cooldown in days).
The cost per scouting attempt (Magic Balls - MB).
A progressive detection chance increasing with each failed attempt.
Regardless of the level, if a youth player is not found, the detection chance increases as follows: 10% → 20% → 30% → 50% → 100% (after 5 searches).
1
4 days
25 MB
2
6 days
50 MB
3
8 days
75 MB
4
10 days
100 MB
5
14 days
200 MB
6
16 days
250 MB
7
20 days
400 MB
8
22 days
600 MB
9
24 days
800 MB
10
28 days
1000 MB
Once a young player is discovered, they are assigned a base rarity depending on the Academy level. Players can choose to:
1️⃣ Keep the player as-is → Maintain original stats. 2️⃣ Re-roll (costs MB + Ads) →
50% chance to get an equivalent-level player.
20% risk of losing the NFT and obtaining a chest.
30% chance of upgrading to a higher-level player.
Each Academy level unlocks better potential talent, with:
Higher-level players having better starting stats.
More consistent rewards when re-rolling or upgrading players.
1
1 Regular
Regular +
-
Chest
3
2 Regular
1 Common
1 Regular
-
5
2 Common
1 Uncommon
1 Common
-
9
1 Rare
1 Rare +
-
Chest +
Lower-level Academy mostly find common players.
Higher levels unlock greater chances of finding rare & elite players.